I respect Miyamoto’s stance on the use of weapons in the industry. Obviously war and violence is still very much an integral part of what it is to be human and obviously gunplay should still have a presence in the industry (and I do feel that Nintendo needs more shooters), but I also acknolwedge that others like Miyamoto also push toward the other attributes of humanity as well, such as Pokemon being derived of his love for animals and Pikmin from his fondness of gardening.
While Nintendo does need more shooters (The only successful one in their stable being Metroid and the sleeper title Geist.), other companies need to tone down the focus on the adrenaline-fueled, gun-focused sequels and look into other territories for inspiration. Even if they game still has weapons in it, why not put the focus elsewhere? Black White, From Dust, Minecraft, Mirror’s Edge, Batman: Arkham City. These are all more recent examples of games that had little to no weaponry and these were all amazing games. Even games like Splinter Cell, Deus Ex, and Metal Gear Solid are less focused on the guns than other elements such as Stealth and exploration. You do not always need gun-crazy games filled with a ton of killing to be successful.
That said, my interest in now piqued by Miyamoto’s interest in doing a First Person game. Full immersion and exploiration of a large 3D world. Sounds like it would be along the lines of Mirror’s Edge or Elder Scrolls. If done right, I would love to see something like this. Obviously some sort of antagonist and combat would be necessary, but not to the extent that you see in a lot of games these days. I would love to play another Mirror’s Edge type game set in a sandbox city.
Article source: http://www.gamespot.com/news/miyamoto-worried-over-abundance-of-gun-focused-games-6383432
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